Brett Jones3D Generalist - Art Director - Artist

Perfect Dark N64

This is the second game I worked on and it toook nearly as long to develop as Goldneye but what an improvement on the game engine. This time I was responsible for not just the creation of the characters but also learning the optical motion capture system from Oxford metrics.

Skills

Modelling
Texture
Concept Art
Animation
Rigger
UV Layout
Drawing

Date

1997

Client

Rare Ltd

Perfect Dark N64 Artwork